Anime teems with fan service (fanservice, or service cut), complementary content that aims to give fans. It's not like this stuff doesn't exist in American games in spades. Otaku 101, Anime and Manga Essentials, Visual. I've also always been curious why non-Japanese, western games don't get marked down for their fan service. Basically the world doesn't revolve around you, so stop acting like anyone cares what you think.(SJW, not you jz), or that we need someone to look out for us in this manner. Not everything in the world is for them, and they should put their ego aside and realize that these games aren't built to offend them, but to entertain others. A calm plot based on making decisions is a specific style of gameplay that does not necessarily appeal to everyone. Although still not very popular, this genre finds masses of its fans. To everyone else who complains, likely not bothering to expose themselves to it so they already followed your advice, all I can say is move on. Yes, epic combat and brutal slashers are great fun But if we want to really get into the game world visual novels will be the best solution. Heck some recent games get marked down for it despite it not even being existent beyond what I assume is the one legally mandated by Japanese law fan service scene. A lovely little isometric action RPG with charming colorful sprites that. It is getting rather tiresome to see good games marked down, sometimes heavily, for the thing that the target audience of the game probably doesn't mind, or even likes. A cute intrepid treasure hunter goes on a grand adventure in this retro-style RPG where all the monsters are more interested in her bountiful booty than protecting any actual treasure. I can understand that a reviewer may have to expose himself to it due to his job, and I don't even mind if they point it out in their review to let their readers know about it, although I question the policy of giving a game to someone who isn't into a particular genre or style. Rainslacker 2533d ago (Edited 2533d ago )
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